This project was a big learning experience for me especially balancing stylization with clean topology, modeling mechanical arm, and building shaders in UE5.
I’m really proud of how it turned out, and I hope you enjoy the final result as much as I enjoyed creating it.
Based on awesome concept of Mecha Nezha by Yelisama.
Huge thanks for the inspiration!
https://www.artstation.com/artwork/183eWq
Nezha – Stylized Game Character | Unreal Engine 5 Realtime Rendering
In game simulation