Hands-on, poly-count aware, coffee-powered
- Led 2D, 3D art production for 3 mobile projects till release and supported supported a top-rated match-3 title
- Built and refined art pipelines with technical constraints, performance, and development requirements in mind. Focused on optimization to support stable performance on low-end devices
- Managed art production workflows and day-to-day coordination within the art team
- Ensured the art team consistently met project deadlines and business goals while maintaining a strong creative direction
- Actively contributed as a hands-on 3D artist producing and reviewing assets
- Used AI tools for quick idea proof, visual exploration and concept definition before moving into full production
- Worked on freelance and contract projects for mobile games contributing as a 2D/3D artist
- Created 3D renders based on provided concepts for casual mobile games
- Polished 2D assets for casual mobile games iterating on feedback and visual direction from team lead
- Developed promo and feature art for casino and match-3 games